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mumps-parametrable-launcher - 2026-04-13 17:18:03 - MAQAO 2026.0.0

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Stylizer  

[ 4 / 4 ] Application profile is long enough (657.88 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 2.80 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (8.72%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 2 / 4 ] A significant amount of threads are idle (30.37%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 2 / 4 ] CPU activity is below 90% (69.64%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 3.86%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (8.69%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (8.49%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 1 / 4 ] Affinity stability is lower than 90% (32.95%)

Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 3 / 3 ] Functions mostly use all threads

Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (5.99%)

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.22%) lower than cumulative innermost loop coverage (8.49%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 490 - libdmumps.so+Execution Time: 3 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.29 %
Control Flow Issues+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 1939 - libdmumps.so+Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 1937 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.33 %
Control Flow Issues0
Vectorization Roadblocks+1000
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 854 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.27 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Loop 561 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.38 %
Control Flow Issues+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Loop 840 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.49 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Loop 1854 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.51 %
Control Flow Issues+349
[SA] Too many paths (343 paths) - Simplify control structure. There are 343 issues ( = paths) costing 1 point each with a malus of 4 points.347
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+349
[SA] Too many paths (343 paths) - Simplify control structure. There are 343 issues ( = paths) costing 1 point each with a malus of 4 points.347
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 613 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Loop Computation Issues+11
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2096 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 92 - libmumps_common.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %

Stylizer  

[ 4 / 4 ] Application profile is long enough (363.55 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 2.58 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (8.18%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 136.22% of observed threads are actually active

[ 2 / 4 ] CPU activity is below 90% (68.14%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 3.47%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (8.05%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (8.05%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 0 / 4 ] Affinity stability is lower than 90% (28.00%)

Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 3 / 3 ] Functions mostly use all threads

Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (8.39%)

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.13%) lower than cumulative innermost loop coverage (8.05%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 490 - libdmumps.so+Execution Time: 3 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.29 %
Control Flow Issues+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 1939 - libdmumps.so+Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 1937 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.33 %
Control Flow Issues0
Vectorization Roadblocks+1000
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 854 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.27 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Loop 561 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.38 %
Control Flow Issues+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Loop 840 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.49 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Loop 613 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Loop Computation Issues+11
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 1802 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Loop 885 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 1720 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Control Flow Issues+2
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2

Stylizer  

[ 4 / 4 ] Application profile is long enough (235.56 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 2.12 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (7.14%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 250.33% of observed threads are actually active

[ 2 / 4 ] CPU activity is below 90% (62.63%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 2.63%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (6.96%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (7.03%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 1 / 4 ] Affinity stability is lower than 90% (47.94%)

Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (11.83%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.10%) lower than cumulative innermost loop coverage (7.03%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 490 - libdmumps.so+Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.29 %
Control Flow Issues+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 1939 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 1937 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.33 %
Control Flow Issues0
Vectorization Roadblocks+1000
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 854 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.27 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Loop 885 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 1802 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Loop 561 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.38 %
Control Flow Issues+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Loop 179 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 840 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.49 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Loop 328 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+8
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2

Stylizer  

[ 4 / 4 ] Application profile is long enough (169.17 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 1.64 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (6.01%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 450.62% of observed threads are actually active

[ 2 / 4 ] CPU activity is below 90% (56.41%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.63%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (5.81%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (5.93%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 1 / 4 ] Affinity stability is lower than 90% (46.30%)

Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (17.14%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.08%) lower than cumulative innermost loop coverage (5.93%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 490 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.29 %
Control Flow Issues+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 1939 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 1802 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Loop 179 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 885 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 1937 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.33 %
Control Flow Issues0
Vectorization Roadblocks+1000
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 854 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.27 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Loop 561 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.38 %
Control Flow Issues+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Loop 840 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.49 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Loop 2827 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4

Stylizer  

[ 4 / 4 ] Application profile is long enough (110.93 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 1.23 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (4.52%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 913.96% of observed threads are actually active

[ 2 / 4 ] CPU activity is below 90% (57.23%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.01%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (4.36%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (4.46%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 2 / 4 ] Affinity stability is lower than 90% (59.36%)

Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (25.03%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.06%) lower than cumulative innermost loop coverage (4.46%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 490 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.29 %
Control Flow Issues+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 1939 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 1802 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Loop 885 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 179 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 1937 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.33 %
Control Flow Issues0
Vectorization Roadblocks+1000
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 2827 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 561 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.38 %
Control Flow Issues+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Loop 854 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.27 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+2
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each.2
Loop 840 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.49 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1

Stylizer  

[ 4 / 4 ] Application profile is long enough (92.02 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.79 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (3.29%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 1811.97% of observed threads are actually active

[ 2 / 4 ] CPU activity is below 90% (56.84%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 0.59%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (3.15%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (3.24%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 2 / 4 ] Affinity stability is lower than 90% (66.41%)

Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (31.77%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.04%) lower than cumulative innermost loop coverage (3.24%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 1802 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Loop 885 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 490 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.29 %
Control Flow Issues+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 1939 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 179 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2827 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 328 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+8
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 1791 - libdmumps.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 1937 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.33 %
Control Flow Issues0
Vectorization Roadblocks+1000
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 561 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.38 %
Control Flow Issues+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+10
[SA] Too many paths (6 paths) - Simplify control structure. There are 6 issues ( = paths) costing 1 point each with a malus of 4 points.10

Stylizer  

[ 4 / 4 ] Application profile is long enough (84.31 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.42 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (2.50%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 3726.27% of observed threads are actually active

[ 2 / 4 ] CPU activity is below 90% (58.62%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 0.56%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (2.42%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (2.47%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 2 / 4 ] Affinity stability is lower than 90% (68.11%)

Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (34.77%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.03%) lower than cumulative innermost loop coverage (2.47%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 885 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 1802 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Loop 490 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.29 %
Control Flow Issues+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 1939 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 179 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 328 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+8
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 2827 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 1922 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+12
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 3 issues ( = indirect data accesses) costing 4 point each.12
Vectorization Roadblocks+12
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 3 issues ( = indirect data accesses) costing 4 point each.12
Loop 1791 - libdmumps.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 1937 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.33 %
Control Flow Issues0
Vectorization Roadblocks+1000
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000

Stylizer  

[ 4 / 4 ] Application profile is long enough (84.95 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.83 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (2.20%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 5081.76% of observed threads are actually active

[ 2 / 4 ] CPU activity is below 90% (59.62%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 0.56%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (2.13%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (2.18%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 2 / 4 ] Affinity stability is lower than 90% (64.75%)

Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (34.59%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.02%) lower than cumulative innermost loop coverage (2.18%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 885 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 1802 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Loop 490 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.29 %
Control Flow Issues+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+20
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 1939 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 328 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+8
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 179 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2827 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 1922 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+12
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 3 issues ( = indirect data accesses) costing 4 point each.12
Vectorization Roadblocks+12
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 3 issues ( = indirect data accesses) costing 4 point each.12
Loop 1791 - libdmumps.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 1937 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.33 %
Control Flow Issues0
Vectorization Roadblocks+1000
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
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