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[ 4 / 4 ] Application profile is long enough (613.03 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 1.75 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (30.45%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 99.90% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 99.90% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (19.80%), representing an hotspot for the application
[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (10.48%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 0 / 4 ] Affinity stability is lower than 90% (11.00%)
Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 0 / 3 ] Cumulative Outermost/In between loops coverage (19.97%) greater than cumulative innermost loop coverage (10.48%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 547 - libdmumps.so | Execution Time: 19 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 8 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 548 - libdmumps.so | Execution Time: 5 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1765 - libdmumps.so | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 1940 - libdmumps.so | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○Loop 1936 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 552 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.17 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1947 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 1854 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.51 % | |
| ►Control Flow Issues | 349 | |
| ○ | [SA] Too many paths (343 paths) - Simplify control structure. There are 343 issues ( = paths) costing 1 point each with a malus of 4 points. | 347 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Data Access Issues | 2 | |
| ○ | [SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 349 | |
| ○ | [SA] Too many paths (343 paths) - Simplify control structure. There are 343 issues ( = paths) costing 1 point each with a malus of 4 points. | 347 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 1005 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.82 % | |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ►Vectorization Roadblocks | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 2112 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
[ 4 / 4 ] Application profile is long enough (349.29 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 1.53 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (24.90%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 199.32% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 99.69% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (15.22%), representing an hotspot for the application
[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (9.55%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 1 / 4 ] Affinity stability is lower than 90% (41.45%)
Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 0 / 3 ] Cumulative Outermost/In between loops coverage (15.35%) greater than cumulative innermost loop coverage (9.55%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 547 - libdmumps.so | Execution Time: 15 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 8 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 548 - libdmumps.so | Execution Time: 4 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1765 - libdmumps.so | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 1940 - libdmumps.so | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○Loop 1936 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 2854 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ►Loop 2873 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.93 % | |
| ►Control Flow Issues | 1 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ○ | [SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 5 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ►Loop 552 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.17 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 885 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○Loop 1797 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % |
[ 4 / 4 ] Application profile is long enough (253.91 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 1.07 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (14.93%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 391.55% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 97.93% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (7.43%), representing an hotspot for the application
[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (7.37%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 1 / 4 ] Affinity stability is lower than 90% (30.03%)
Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 0 / 3 ] Cumulative Outermost/In between loops coverage (7.56%) greater than cumulative innermost loop coverage (7.37%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 547 - libdmumps.so | Execution Time: 7 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 8 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 548 - libdmumps.so | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1765 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 1940 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 885 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 179 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1797 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ○Loop 1936 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 328 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 8 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 5 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 2873 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.93 % | |
| ►Control Flow Issues | 1 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ○ | [SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 5 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
[ 4 / 4 ] Application profile is long enough (164.93 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.83 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (9.08%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 773.26% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 96.75% of time
[ 0 / 4 ] Loop profile is flat
No hotspot found in the application (greatest loop coverage is 2.90%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (8.73%)
[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (6.08%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 2 / 4 ] Affinity stability is lower than 90% (59.45%)
Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (3.01%) lower than cumulative innermost loop coverage (6.08%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 547 - libdmumps.so | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 8 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 548 - libdmumps.so | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 885 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 179 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1797 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ○Loop 1765 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 1940 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 328 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 8 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 5 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 2827 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1936 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % |
[ 4 / 4 ] Application profile is long enough (103.19 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 3.60 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (6.64%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 1571.73% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 98.34% of time
[ 0 / 4 ] Loop profile is flat
No hotspot found in the application (greatest loop coverage is 1.38%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (6.39%)
[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (5.18%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 3 / 4 ] Affinity stability is lower than 90% (79.02%)
Threads are often migrating to other CPU cores/threads. For OpenMP, typically set (OMP_PLACES=cores OMP_PROC_BIND=close) or (OMP_PLACES=threads OMP_PROC_BIND=spread). With OpenMPI + OpenMP, use --bind-to core --map-by node:PE=$OMP_NUM_THREADS --report-bindings. With IntelMPI + OpenMP, set I_MPI_PIN_DOMAIN=omp:compact or I_MPI_PIN_DOMAIN=omp:scatter and use -print-rank-map.
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (1.46%) lower than cumulative innermost loop coverage (5.18%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 547 - libdmumps.so | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 8 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 179 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 885 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 548 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1797 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ○Loop 1765 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 1940 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 328 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 8 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 5 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 2827 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 1974 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
[ 4 / 4 ] Application profile is long enough (67.88 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.53 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (5.73%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 3157.29% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 98.77% of time
[ 0 / 4 ] Loop profile is flat
No hotspot found in the application (greatest loop coverage is 2.04%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (5.50%)
[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (5.10%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (93.21%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.63%) lower than cumulative innermost loop coverage (5.10%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 179 - libmumps_common.so | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 885 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 547 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 8 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ○Loop 1797 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop 548 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1765 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 2827 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 328 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 8 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 5 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 1940 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 1974 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
[ 4 / 4 ] Application profile is long enough (53.75 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.33 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (4.82%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 6332.88% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 99.13% of time
[ 0 / 4 ] Loop profile is flat
No hotspot found in the application (greatest loop coverage is 2.57%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (4.68%)
[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (4.64%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (93.19%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.18%) lower than cumulative innermost loop coverage (4.64%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 179 - libmumps_common.so | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 885 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○Loop 1797 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop 548 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 547 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 8 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ○Loop 1765 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 2827 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 328 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 8 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 5 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 1974 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 1940 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
[ 4 / 4 ] Application profile is long enough (45.36 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.32 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (4.40%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 12595.22% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 98.72% of time
[ 0 / 4 ] Loop profile is flat
No hotspot found in the application (greatest loop coverage is 2.61%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (4.21%)
[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (4.30%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (90.86%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.10%) lower than cumulative innermost loop coverage (4.30%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 179 - libmumps_common.so | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1797 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop 885 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 2827 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 548 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1765 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 328 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 8 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 5 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 2844 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.53 % | |
| ►Control Flow Issues | 9 | |
| ○ | [SA] Too many paths (5 paths) - Simplify control structure. There are 5 issues ( = paths) costing 1 point each with a malus of 4 points. | 9 |
| ►Data Access Issues | 2 | |
| ○ | [SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 9 | |
| ○ | [SA] Too many paths (5 paths) - Simplify control structure. There are 5 issues ( = paths) costing 1 point each with a malus of 4 points. | 9 |
| ►Loop 1974 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 1940 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 1.56 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
[ 4 / 4 ] Application profile is long enough (45.73 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present.
Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.15 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (4.42%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 16800.01% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 98.00% of time
[ 0 / 4 ] Loop profile is flat
No hotspot found in the application (greatest loop coverage is 2.80%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (4.25%)
[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (4.34%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (92.12%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.08%) lower than cumulative innermost loop coverage (4.34%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 179 - libmumps_common.so | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 6 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1797 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop 885 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 2827 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 328 - libmumps_common.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.68 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 8 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 2 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Vectorization Roadblocks | 5 | |
| ○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
| ►Loop 2844 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.53 % | |
| ►Control Flow Issues | 9 | |
| ○ | [SA] Too many paths (5 paths) - Simplify control structure. There are 5 issues ( = paths) costing 1 point each with a malus of 4 points. | 9 |
| ►Data Access Issues | 2 | |
| ○ | [SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 9 | |
| ○ | [SA] Too many paths (5 paths) - Simplify control structure. There are 5 issues ( = paths) costing 1 point each with a malus of 4 points. | 9 |
| ►Loop 548 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop Computation Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Control Flow Issues | 5 | |
| ○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ○Loop 1765 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Loop 1922 - libdmumps.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 3 issues ( = indirect data accesses) costing 4 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 3 issues ( = indirect data accesses) costing 4 point each. | 12 |
| ►Loop 2 - mumps-parametrable-launcher | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.16 % | |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each. | 2 |
| ►Vectorization Roadblocks | 2 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each. | 2 |